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hey guys i'm aaron and this is sketchup square one where we take a look at the basics of sketchup today i want to take a look at a functionality that is part of a tool we've already looked at that is the move tool in the move tool you actually have the ability to rotate groups and components while using moves you don't have to switch over to rotate if you want to just spin something around there are a few pieces to it that make it well let's hop in and take a look okay so first things first i have i have a couple things here on the screen i have sumela and then i have a group so this is a bunch of lines edges faces that create kind of a box you can see up here it says it's a solid group over here i have the exact same geometry but it's not in a group you can see it's just loose faces and edges now i'm going to take a look at how this tool works and then we're going to talk about where it will and won't work so first thing i'm going to do is in select i'm just going to go pick on this group so this box group inside of or box inside of a group then i'm going to come up here and hit the move tool it also hit m on the keyboard that would work just as well and now this functions exactly the same we did this covered move in another video where i can actually grab it by the edges or i can do a relative move but you'll notice if you move your cursor in so you're over one of the sides of the group you get these little red x's show up or pluses is really what they are these are handles for rotation if i hover over one of them it's going to show me the compass that's in that axis and if i click click and release now i'm actually moving around that center point if i watch down lower right corner it's telling me the exact angle if i want to i can start moving in direction type an exact amount in 90 enter and boom there it goes this rotate command only works on groups or containers and what it's actually doing is rotating the containers rotating the box the container that this geometry is in and you'll see as you move over different sides you're going to move on those different axes okay so how is that different from using the rotate command well if i keep it selected and i go hop in here and click on rotate i can do very much the same thing but rotate works off of snap points or points just like move does so with rotate i might come in here grab by the corner and flip it up like that see that's very different from what move does because move always moves off the center of the face so the rotate that i use and move is always going to be the middle of the highlighted face you could get to that point with rotate too so using rotate i could use inferencing to find where does the middle of this face hit the middle of this face and find that middle point and now start rotating around just like just like the move command does but the move command is going to be faster the other thing that is nice is while i'm in here i can do that i can drag it move it over here rotate it again line it up again with the origin so i'm in move all the time so i can constantly come in and move and rotate seamlessly without switching commands now like i said there are caveats when it's rotating it's basing those rotation points on the container so even though i have this nice square group here with nice fat flat faces if i go to move i can grab it and i can move it around but see if i hover i don't get those controls why do i not get those controls because it's not a group or component if i want to one solution to that is i could temporarily right click make it a group use that rotate on that geometry and then right click and explode and that would let me use those commands those controls without having it actually be a group so kind of a cool little tool that's in there i didn't cover it when we talked about move originally because there was so much stuff just to cover with a basic uh command that i didn't want to spend another how i don't know how many minutes that was several minutes adding that on i wanted to do that justice because it's such a cool command if you work with a lot of groups which you should be doing if you're using sketchup you should be putting things in groups then using that rotate piece of move is it's just essential it is a great command it'll really help you if you're moving things around your model if you like that go ahead and click like down below and if you haven't already please subscribe we create several videos a week around here and you'll be notified of each and every one of them if you subscribe most importantly though please leave us a comment down below are you liking these square one videos is there a command you would like to see covered or is there a concept you think we should dive into at a beginner's level we like making these videos a lot but we like them even more when they're showing something you want to see thank you you
Thanks for your comment Earlie Mccarver, have a nice day.
- Phil Beckel, Staff Member
what's up guys Justin here with the sketch essentials come back with another sketch of essentials tutorial for you so I wanted to make a video today talking a little bit about the functions of the rotate tool within Sketchup so let's go ahead and just jump into it so I think the rotate tool is one of the tools that trips up beginners a little bit but I also think there's some valuable things that Sketchup longtime users should also know about so I just kind of wanted to go through some of those functions so if you're if you're a veteran Sketchup user still stick around there's going to be some things I think you're going to learn as well but this is also a great kind of overview for beginners so the rotate tool is a tool that's found either in the large tool set off to the left or at the top of the page and you can also activate it using the q key on your keyboard you can see how when I activate the rotate tool I get this kind of circular protractor looking thing so the circular protractor looking thing is indicating to us what axis things are going to be rotated along and we'll talk about that more in just a minute so the first thing I want to do is I want to talk through the process of using this tool so the rotate tool and the move tool are a little bit unique in the way that they function and the way that they function is you select an object and then you have to set a base point or a reference point before you do anything else so let's say for example that I wanted to rotate this box and if you think about it conceptually when you decide if you're gonna rotate this box and you decide how you're going to rotate it you need a point around which you're going to rotate it so that's the first click or the first thing you set is your base point and so the way that this works is you select an object then you activate the tool by tapping the Q key or clicking on one of these icons and you can see how what this done what this does is this pops up this protractor like we talked about before and the protractor is showing what plane you're going to rotate along so like for example if we were to rotate this along the red plane then this object would rotate up and down like this if we were to rotate along the blue plane the object would rotate along this flat plane in a circle like this so the way that we set that direction is going to be very important and as you move your mouse over these different faces you can see what's happening is this is trying to inference to those different faces to figure out where you might want to rotate this along and you can see how this does this on the different faces on the sphere as well so this is just Sketchup trying to guess and help you out so the easiest way to work with the rotate tool when you're setting your reference plane that you're gonna rotate along is to tap one of the arrow keys so you activate the tool by tapping the Q key and then if you tap the different arrow keys you see how this is locking to the different axes as as I tap the different directions so then it's not really inferencing anymore or trying to figure out what face here along I've already told it in this case I want to rotate along the blue axis by tapping the up arrow key so if I wanted to rotate along the green axis I'd tap left if I wanted to rotate along the red axis I'd tap right so now we've set our reference plane and in this case let's say that we want to take this object and we want to rotate it while keeping it flat in this direction well what we're gonna do now is we're going to single click to set a base point and the base point is the reference point around which you're going to rotate so in this case for example if I was to click on this corner then we would rotate around this corner so you can see how I single clicked and I set this base point well now you can see that as I move my mouse around nothing's really happening and that's because Sketchup is waiting for input from us on what we want to rotate so we have an object selected that we want to rotate around this point and now Sketchup is asking us for a reference point or I also call this a target point and that's the point along which you're going to rotate different things and what this allows you to do is be very precise with your rotations so let's say for example that we wanted to rotate this box we would set our base point and then we would click again to set our target point and you can see how once I've set my target point this object is going to rotate around in a circle and so now I can move my mouse in order to set this so my third click is going to my final point so when I click on this this is gonna finalize my rotation so it's a three click process you activate your tool and select an object then you activate the rotate tool by tapping the Q key it's optional to lock to an axis but I've gone ahead and done that by tapping the up arrow on my keyboard and then I set a base point that's my first click I set a target point which is my second click then I set my final point which is my third click and so let's say for example that you wanted to rotate this up and down we would do the same thing we would select the object tap the Q key and then we would tap the right arrow key to lock this to the red axis and then in this case I'm gonna set a different base point I'm gonna set this upper right corner of my box so now if I click on this I've set my base point now I click on I click again to set my target and I click a third time to set my final point so it's pretty much always going to be a three click process and you'll notice that when you do this you can also inference to different angles so for example if I was to pick this as my corner point again and I click and move my mouse you'll notice how when I hit 90 degrees and I'm on the green axis I'm getting a green inference this is Sketchup telling you okay you've rotated this and if you rotate it to this point then this line that we've drawn right here is going to be along the green axis my move if I move my mouse this way you can see how it shows us that it's gonna be along the red axis you can also use this to align things to other things in your model so let's say for example that I wanted to align this to my inside shoe right here instead of to an axis you can see I'm able to move my mouse and do that as well and then the other thing you can do when you're rotating objects with the rotate tool is you can also be precise with the way that you're rotating them and what that means is instead of clicking so let's say I set a base point of this corner single click I click again instead of clicking if I was to type in a value like 45 degrees you can see how you can rotate this object nicely around a certain or along a certain angle so I could do this again I would set a base point I would set a target point and then let's say I wanted to rotate this another 30 degrees I could just type in 30 so now I'm moving this 45 degrees and then I moved it 30 more degrees so I've moved it 75 degrees from this axis to over here so that can be very valuable for trying to do precise rotations so another thing that
Thanks smallbizidean your participation is very much appreciated
- Phil Beckel
About the author
I've studied civil engineering at Aurora University in Aurora and I am an expert in social phenomenon. I usually feel impressed. My previous job was boat builder I held this position for 2 years, I love talking about whale watching and rock climbing. Huge fan of Lamar Jackson I practice hurling and collect pin-back buttons.
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