How to rotate footprint in altium [Expert Answers]

Last updated : Sept 16, 2022
Written by : Kallie Sturdy
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How to rotate footprint in altium

How do you rotate in Altium 3D?

To rotate the 3D view of the board, hold the Shift key to display the spherical rotation cursor, then click and hold the right mouse button and drag the board around to a new position. Altium Designer also supports the Space Navigator, a 3 dimensional navigation device developed specifically for 3D CAD work.

How do you rotate a room in Altium?

Press the L key to flip the object to the other side of the board. If the room has associated components, those components will be flipped along with the room.

How do I rotate a port in Altium?

Press the Spacebar to rotate the port counterclockwise or Shift+Spacebar for clockwise rotation. Rotation is in increments of 90°. Press the X or Y keys to mirror the port along the X-axis or Y-axis.

How do you rotate symbols in Altium?

This command is accessed in the Schematic Editor, and Schematic Library Editor, by: Choosing the Edit » Move » Rotate Selection Clockwise command from the main menus. Using the Shift+Spacebar keyboard shortcut.

How do you rotate a PCB?

  1. PCB Editor - select the objects to be rotated, then use the Tools | Arrange | » Rotate Selection command from the main menus.
  2. PCB Library Editor - select the objects to be rotated, then use the Tools | Arrange | » Rotate Selection command from the main menus.

How do I add 3D to footprint in Altium?

  1. Place 3D Body and assign Step Model.
  2. In the .PcbLib with the footprint in view, Place a 3D Body and select a 3D Step Model to embed in the 3D Body.
  3. Place â–º 3D Body â–º Select file â–ºOpen.
  4. Place the 3D Body into the Footprint with a Left Click and then Right Click to exit placement of additional 3D Body.

How do I rotate a layout in Altium?

Use the Edit > Move > Rotate Selection or Rotate Selection Clockwise pulldown menu and then click on the part to rotate it. You can perform the same 3D mode command by pushing the “M” + “Spacebar” key combination or the “M” + “Shift > Spacebar” key combination, and then click on the part.

How do you flip a component in Altium?

You have to press X or Y key while you're holding the left-click mouse button pressed on the component and it will flip. To be more explicit: Left-click on the component you want to flip, keep the mouse button pressed (like when you want to move a component with the mouse) and press X or Y key to flip.

How do I arrange components in PCB?

  1. Group Components By Function.
  2. Keep Components Away From Heat Dissipating Area.
  3. Place Board-To-Wire Connectors Near The Edge.
  4. Get The Components Orientation Standardized.
  5. Make Space For Copper Traces.

How do you rotate a digital component?

□ 2.3 Rotating components To organize the circuit layout, rotate 1 of the “Positive Power” 180°. To do so, select the component and from the “Edit” tab, “Layout” group of functions click on “Position” and choose “Rotate 180°” from the drop down list. Shortcut: You can use CTRL+H to rotate a component 90° clockwise.

How do you use the bus in Altium?

  1. Click and drag a non-handle point to reposition the entire Bus.
  2. Click and drag A to reposition the end points of the Bus.
  3. Click and drag B to move a Bus vertex.
  4. Click and hold on a vertex then press Delete on the keyboard to remove that vertex.

How do you snap to grid in Altium?

  1. Click View » Grids » Set Global Snap Grid from the main menus.
  2. Use the Shift+Ctrl+G keyboard shortcut.

How do I rotate a DXF in Altium?

This command is accessed in the Schematic Editor, and Schematic Library Editor, by: Choosing the Edit » Move » Rotate Selection Clockwise command from the main menus.

How do I rotate a schematic in Litematica?

Q: How do I rotate a schematic (placement)? You can open it (for the currently selected Placement) with a hotkey, or you can go via the Main menu -> Schematic Placements -> Configure.

Can Altium Open STEP files?

At the fundamental file exchange level, Altium Designer offers both export and import capabilities for 3D STEP files.

How do you make a footprint in Altium?

  1. Step 1: Create the Pads.
  2. Step 2: Define Component Height and Area.
  3. Step 3: Add Silk Screen Information.
  4. Step 4: Save the Footprint.

How do I place a STEP file in Altium?

Import into a Component A 3D STEP file model is applied to a component footprint in an Altium Designer PCB Library by selecting Place » 3D Body from the main menu, and then the Generic 3D Model option as the model type in the 3D Body dialog.

What positive values for the angle of rotation are selected?

Explanation: A positive value for the rotation angle Ï´ defines counterclockwise rotations about the pivot point. Explanation: The rotation transformation is also described as a rotation about a rotation axis that is perpendicular to the xy plane and passes through the pivot point.

How do I move a component to the bottom layer in Altium?

Press the L shortcut to flip the component to the bottom side of the board.

What is DRC in PCB?

What is design rule check (DRC) in PCB design? A design rule check is a set of rules used by a designer to ensure the schematic matches all manufacturing considerations and dimensional tolerances set for a board. Production processes have a margin of error for the variation in the products that are manufactured.

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How to rotate footprint in altium

Comment by Nicolette Bloes

Thanks for this great article

Thanks for your comment Nicolette Bloes, have a nice day.
- Kallie Sturdy, Staff Member

Comment by Mikel

today we're going to go ahead and look at all team designer create our first footprint and schematic symbol and before we do that though let's go ahead and check that our license is good so licensed to University California Davis if that doesn't work go ahead and ask your TA for help fixing that now all team gives you this default project group we're gonna go ahead and rename this to senior design we are going to create an integrated library to collect all of the different components we will need in a design and we will be adding to that first of all a PCB library and a schematic library all right this is our PCB library and let's go ahead and add a schematic library cool let's quickly just save these as all right we have everything named as senior design let me just save all before we continue now just for some setup stuff as we talked about before there's a lot of different layers in creating a PCB design we are going to create sort of a standard for everything we do I'm going to go ahead and take all of these layers off to start out with mechanical layer one let's go ahead and rename this we're going to use mechanical layer one to define our board outline let's add another layer mechanical layer 13 we are going to use for 3d bodies such as the just the physical volume that will represent that component mechanical lair 29 will be used for the assembly top lair 30 is going to be used for the bottom assembly let's go ahead and just have on top assembly 3d bodies let's turn on overlay the solder mask and our top layer so this should look pretty much identical to what we had in the previous video when we were talking about data sheets next I'm going to set up our grid on here now you'll notice everything is in mils if you tap the Q key you will see it converts to millimeters most of what we're going to do in footprint creation will be in millimeters so I'll change it to that and I'll type G and grid properties I personally like lines so let's do lines and let's do a step size of 0.25 millimeters well that's it in terms of setting things up let's take a look at what we got in terms of this this is the accelerometer gyroscope magnetometer that we looked at before and we're going to start by looking at the physical dimensions so this will be used to create that 3d body the 3d model as well as creating the assembly so the assembly will basically trace the outline here so I'm going to go ahead and write this down so we have a and D are three and thirty millimeters and our height is a which is one so I have my scratch paper here I'm going to write that down as part of the package next I will take a look at the actual landing pattern and based on that what I typically do is I will create on my scratch paper I will write the center point of each pad and give it a coordinate in millimeters as well as for each pad the width and length so you will see that the length of this pad is 0.7 the width is 0.25 this big one in be in the middle is one point five four and one point seven and if we were to calculate the center position for this pad here we could do it using this point four millimeters here we know that this is going to be 0.4 divided by two from here to here and to calculate it from the center point the Y displacement of this center point I'm actually going to use this three point one I believe that's the center point here so three point 1 divided by two is one point five five hence Y the y coordinate of this is one point five five so let's go ahead and create first our center pad escape location zero zero that's good I'm going to put this on the top layer because it's a it's a pad let's create a rectangle and our width is 1.7 millimeters our height is 1.5 for I'm gonna go ahead and copy ctrl-c ctrl-v and I'll just make another pad here now this pad will be our dinner pad on the outside so let's start by putting it in the right position so you have zero point two and one point five five dimensions are 0.225 and 0.7 now I'm going to go ahead and copy ctrl C and I'll paste it ctrl V and let's just put down all six of these you all right I went ahead and all of them now they have rounded corners so I'm going to go ahead and find similar objects let's say anything that's in that same layer okay it'll select all everything and instead of rectangular let's go ahead and do a rounded rectangular and to me that looks good next we have the package dimensions which we are going to use for the assembly layer so let's go on assembly and create a drawing now I'm going to set my grid to millimeter that way it's easy to see let's actually do 0.5 millimeter so we'll see on the top left here we have our XY 1.5 1.5 I'm gonna go ahead and draw an assembly box right around the dimensions of the package and then I'm going to draw my knotch this is way too thick so let's go ahead and use a width of 0.1 perfect and I'm also going to add my designator dot designator text tight let's make 0.4 and stroke width let's make 0.1 now I'll put this right in the middle next we are going to create the 3d body so we're going to go to the 3d bodies layer and place extruded 3d body I'm going to go right around and escape and let's give this we set our height according to our diagram is one millimeter now let's see what this looks like by pressing the number 3 to go into 3d mode and we will see that we have our 3d body it's a little block and all of our pads but press 2 to go back now in our PCB library we will rename this to something that makes sense so right now it's called PCB component I'm gonna double click on that and let's call this sensor 9 axis the final thing to do is we need to actually assign what these pins are so for that let's go to the top of our data sheet and take a look at this so on the Left it's all in no connection so so designator to NC all right we've gone ahead and labeled all of our pins according to the diagram and that is it in terms of creating the footprint for the nine axis sensor

Thanks Mikel your participation is very much appreciated
- Kallie Sturdy

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