How to render sketchup model in lumion [FAQ]

Last updated : Sept 25, 2022
Written by : Vanda Womeldorff
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How to render sketchup model in lumion

Can I render SketchUp in Lumion?

Lumion is compatible with almost all 3D design software programs and it offers seamless import of native SketchUp (. skp) files. If you need to export your model as a different file type, such as DWG, COLLADA or FBX, Lumion's broad compatibility makes it easy to import all of your models into one Lumion project.

How do I export a SketchUp model to Lumion?

With Sketchup open, go to “file” and select “save as.” Type the title of your model and hit “enter.” Start LiveSync. Next to the LiveSync icon in Sketchup, there is a play button. Click on the button to begin the live sync and sync Sketchup with Lumion.

How do I render a SketchUp file?

To render within SketchUp and see a model as a high-resolution photorealistic image you will need to download and install a SketchUp rendering extension. You will be amazed at your customer's reactions when you show them a rendering of your 3D designs with lighting, shadows and reflections providing depth and realism.

Can you render in SketchUp without VRAY?

Yes, you can, of course, use SketchUp Make's few default textures or materials to render your models for free).

Which is better VRAY or Lumion?

As for the timing, lumion is generally speaking faster than Vray, one render takes seconds to minutes while Vray take a bit longer in render if you want higher quality and this is due to the fact that the render in Lumion is by default, while the one with Vray is personalized according to the needs of users.

How do I import a SketchUp file into Lumion 11?

  1. Select the Edit materials menu.
  2. Then click on the small white dot on the 3D model to select the model.
  3. Click on the Reload model and re apply materials button, as you can see in the following screenshot:
  4. Click on the OK button to accept the changes.

What file format does Lumion use?

Lumion supports most common CAD and BIM authoring tools. Supported file formats are: Collada (. DAE), Sketchup(. SKP), Autodesk® (.

Which is better Lumion or Enscape?

Reviewers felt that Enscape meets the needs of their business better than Lumion. When comparing quality of ongoing product support, reviewers felt that Lumion is the preferred option. For feature updates and roadmaps, our reviewers preferred the direction of Lumion over Enscape.

How do I import SketchUp into Lumion 10?

  1. Lumion 11.0.1 or newer: LiveSync or import .SKP file.
  2. Lumion 11.0: LiveSync or import .SKP file (File -> Save as -> SketchUp 2020 format)
  3. Lumion 10.3 - 10.5: LiveSync or import .SKP file (File -> Save as -> SketchUp 2020 format)

Which rendering is best for SketchUp?

  1. V-Ray. Overview: V-Ray brings real-time, photorealistic rendering and a suite of sophisticated design tools into SketchUp and promises to take your 3D models to the next level.
  2. Brighter 3D.
  3. Thea.
  4. LightUp.
  5. Enscape.
  6. SU Podium.
  7. Keyshot.
  8. IRender nXt.

Is Lumion easy to learn?

Nothing difficult, no complicated settings to adjust and everything intuitively easy to find. It's as easy for a beginner as it is for an expert. These features in Lumion are like plug-and-play equipment. Nothing to worry about, just click and it happens.

Where is the render button in SketchUp?

In the lower right of the SketchUp model panel, the Rendering Mode drop-down list enables you select one of three options for rendering your models on-screen and in any outputted format (such as print or PDF).

Is V-Ray easy to learn?

V-Ray is easy for beginners and powerful for experts. It is designed to get you started rendering quickly. By using the default settings, you can create a stunning 3D visualization in just a few steps.

Which rendering software is the best?

  • Unity.
  • Blender.
  • 3ds Max Design.
  • Maya.
  • KeyShot.
  • Cinema 4D.
  • Lumion.
  • Autodesk Arnold.

How much RAM does Lumion need?

Lumion requires a PC with a fast NVIDIA or AMD graphics card with at least 2GB memory.

Which software is better than Lumion?

The best alternative is Blender, which is both free and Open Source. Other great apps like Lumion are Twinmotion, Autodesk Maya, Autodesk 3ds Max and Cinema 4D. Lumion alternatives are mainly 3D Modelers but may also be 3D Animators or VFX Software.

Does Lumion use GPU or CPU?

You need a great GPU for fast 3D rendering and performance in Lumion, and when shopping, always pay attention to this specification. A good desktop computer for Lumion also has enough CPU to back up the graphics card, suitable system memory, the correct power supply and a 64-bit Windows 10 operating system.

What files can Lumion open?

  • DAE (Collada)
  • SKP (SketchUp)
  • FBX.
  • DWG.
  • DXF.
  • 3DS.
  • OBJ.
  • MAX (Requires a 3ds Max installation)

What is import edges in Lumion?

You can import edges if you tick the Export Edges tickbox in the Collada (. DAE) export options in SketchUp. If you already have a SketchUp model in Lumion and you want to add edges to it, select all surfaces in the SketchUp scene and assign a material to it (call the material "MakeThisInvisibleInLumion").

How do I move imported objects to Lumion?

  1. Select the 3D model, and if you need to select multiple objects, use the combination Ctrl+ the left mouse button to draw a rectangular selection.
  2. Press the M key to move the 3D model.
  3. To place the 3D model on the ground, press the G key.

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How to render sketchup model in lumion

Comment by Dee Norcott

what's up guys Justin here with the rendering essentials comm back with another Sketchup and lumion tutorial for you so in this video I wanted to give you a little bit more of kind of a start to finish on creating a model to bring into lumion I got a comment last week that it's great that you can create good images using the lumion default models but it's a lot harder to make them look realistic using your own models and stuff like that and so we're just gonna do kind of a simple model here and see what we can create so let's go ahead and just jump into it alright so to start off I'm just gonna create kind of a simple building so it's not gonna be anything too complex I'm basically gonna create a shape that uh it's just gonna kind of stand up like this and we're just gonna draw kind of a sloped roof it's gonna be kind of an exterior metal panel kind of building so we're just gonna draw this face in Sketchup then I'm gonna use the offset tool to offset this end maybe twelve maybe twenty four inches so we're just gonna offset this in about 24 inches and we'll just move this line down so that these faces kind of merge with the ground here and so all we're doing in this case because I don't want to get super complex with this is I'm gonna use the push/pull tool to push pull this back I'm going to tap the control key in order to uh make that create a new face and we'll say it's gonna be 25 feet long and I'm gonna go ahead and reverse this face because you always want that face facing outward and then what I'm going to do is I'll go ahead and I'll push pull this out a little bit because we've probably got maybe a 24 inch recess on the side here as well and so then the other thing I'm going to do is I'm going to double click on this face right click on it I'm going to make it a group and then inside that I'm gonna use the extension lattice maker in order to add glass in here so we'll set our lattice material to in this case I'll set it to black we'll set our pane material to glass and we'll click OK so what we're gonna do now is we're just going to kind of portion off this face so that we can use lattice maker which is an extension in order to create hourglass in here so basically I'm showing it where the mullions are gonna be in my glass so we'll just come in here and we'll select all these different faces will activate lattice maker and we'll set our lattice material to black and our pane material to glass and basically what this extension does is it creates basically a lattice that has a piece of glass inside of it and then I'm going to take that and I'm gonna make a copy of that using the move tool in copy mode to the backside here we'll push pull this another 24 inches and I'm gonna go ahead and I'm gonna make all of these edges into a group and so what I'm gonna do with all of those edges is I'm going to apply a metal panel material to them and one thing you need to note though when you do that is let's go ahead and let's add this metal panel and this metal panel is going to be this is a metal panel material that I downloaded from the website polygon comm and basically what I can do with this or what's great about the materials from polygon comm is they come with and what's great about the materials from polygon comm as they come with different normal Maps and other things that you can use in order to make this material look more realistic and we're gonna have to adjust all of this in lumion the one thing you need to do though when you think about materials in lumion is you need to break up your areas and also you need to break up your materials because if you remember when you adjust something when you adjust a different material in here it allows you to select objects by materials and so these materials on these phases because they're gonna have to be mapped a little bit differently and they're gonna have to face kind of this way as opposed to straight up and down you need to go ahead and have those in there as their own materials and so in this case what I'll do is I'll just put a placeholder in here of some kind of cladding on these two and then another kind of cladding over here and the only thing I'm doing is I'm putting a placeholder material on those that I can then go in and replace in lumion and then the other thing I'm going to do is I'm gonna go ahead and I'm going to draw a concrete slab here and we're gonna give this whole thing a little bit of thickness because it's gonna sit on the ground and lumion so we'll give this a thickness maybe of like six inches or something like that and you can go ahead and you can push pull these edges out reverse this face the proper side is facing out and you can also gonna hide this glass for a second I'm basically going to break this slab up and then apply a separate material to the interior and the exterior so that I can edit them separately in lumion so you can see how what I'm doing in here is I'm just applying different materials that I can then replace with in lumion so now I'm gonna do an edit unhide all and so now I think this is pretty much ready to go the nice thing about this is you can always reload it after you've made changes so I'm gonna go ahead and save this simple building I'm just gonna do a file save as and now this model is saved and so just a quick review what I've done is I've come in here and I've created this simple model I've applied materials in here and every single face that I think might need a different material in lumion I've applied a different material to it and now I think we're ready to go the nice thing about this whoops the nice thing about this like I said is we can go back and make changes in a bit if we need to so we're gonna go ahead and do a file save now we're gonna get to the next part which is actually working in lumion okay and so tip number one when we do this is you don't have to recreate the wheel on everything so I'm not gonna go through and create a brand new complete background image in this case I'm actually gonna use something that's been provided to us in an example model so again I'm gonna pull in this farnsworth house model you could pull in one of the others as well but the nice thing about this is you can actually delete out the farnsworth house model and then use the landscape and everything else in the background so use the stuff that you have in order to create the stuff that you need so you can see how this is in here in lumion right now and it's already got the great landscaping in the trees or we're actually gonna use that we're gonna utilize that in a future video we may go through and talk a little bit more about these settings and looking at why exactly this is so realistic with the like materials on the ground and everything else but for right now all we're gonna do is we're just going to use the trash object and we're gonna remove out this house we're also going to remove out of these other objects as well and so when we do that we're just gonna go into move mode and we're gonna turn all these filters off because what these filters are doing is it's filtering out all of the different points that you can use in order

Thanks for your comment Dee Norcott, have a nice day.
- Vanda Womeldorff, Staff Member

Comment by Mitch

what's up guys Justin here with the rendering essentials comm back with another Sketchup and lumion tutorial for you so in today's video I'm gonna go through and I'm gonna try to create a finished render for my model in under a half hour so let's go ahead and just jump into it alright so I wanted to give this a try based on a post that was up on loom eons website in their blog talking about how you can go from just a 3d model to a render and under a half hour so I thought I'd go through and just kind of follow the steps that they've given us and see what I end up with so I'm interested to see how this goes I wanted to take just kind of a random 3d warehouse model and see what I could do with it and so the first thing we're gonna do is we're gonna download a 3d model from the 3d warehouse within Sketchup and then we're gonna export that into lumion so to start off what we're gonna do is we're just gonna download a model and in my case I've gone into the 3d warehouse so window 3d warehouse and the model I've downloaded is this Asian contemporary model so it's the Asian contemporary modern resort clubhouse with landscape accessories sliding windows and timber deck so it's kind of a long name but very descriptive and it's from Phu Wiang Lee so you can go on to the 3d warehouse and download this model yourself as well and so I'm a little interested to see how this goes because this this model I really like the model but it does have some interesting things going on with like the geometry below-grade and things like that so figuring out how that's gonna work is gonna be kind of interesting but let's go ahead and start off by just exporting this into lumion so what we're gonna do in order to do that is we're gonna activate live sync and if you remember lumion live sync is the link between lumion and Sketchup so making it so any changes you make are live changes so we're gonna start off and we're just gonna click on the button for live sync and this is gonna ask me to save my project first so we'll go ahead and do that alright so once we have that saved you're just gonna click the play button it's gonna ask if we want to start lumion I'm gonna go ahead and say yes and so what that's gonna do is that's gonna open up lumion in the background alright and so the first thing we're gonna do when we do this is we're gonna select the kind of back around that we have in here and generally speaking I usually pick either the plane or the mountain range just to give me something kind of simple I like the mountain range because it gives me some mountains in the background so I don't have just this like flat horizon line going on back here so the first thing we're going to do is we're gonna import our model using live sync and so once we've set this what this is gonna do is this is gonna bring our model in so this is gonna bring in our model into lumion and the first thing you're gonna notice is right now and I can't really fly down through this but the first thing you're gonna notice is that this is brought in a little low so what we need to do is we need to bring this up a little bit and so you can either just come over here and click on this and drag or what I like to do in Lumia 900 move up and what that's gonna do is that's gonna let me drag this up until everything's kind of out of the ground right here and so you're gonna notice we've got a few things going on over here that we're gonna work with in a little bit and the other option that we might have here is we may not want this to be above ground what we may want to do instead is we may want to take the we may want to take the Lummi on terrain and kind of match that up with this view but we've gone ahead and brought this in and so now what we can do is we can start making changes within lumion so we've brought this building in and so now I'm gonna make a few quick changes to make sure that my landscape and everything else is kind of lining up with this and so to start off what I want to do is I'm gonna go around and I just want to kind of change the terrain so that it actually lines up with what I've got going on with the terrain right here so I'm just gonna go into the landscape tools and I'm just gonna use the tools in order to kind of bring this up so that it runs into my terrain you can see how I'm just doing that kind of gently in here I want this to kind of run into my terrain so this looks like kind of a rolling hill so you can't really see the intersection or you can't really see any gaps between what I've brought in here and I may increase my brush size a little bit and all I'm trying to do out here is I'm just trying to take away that kind of jagged edge where the imported terrain runs into the rest of this and you might come back in here and work with this a little bit with some flattening and things like that I'm not going to worry about that too much because the view that I want to create is going to be from this other side over here so I'm going to try to make sure that this all lines up and so I've got this landscape kind of brought in and one thing I'm noticing in here is that uh this wall looks really weird cuz it's got kind of a gap running around the outside right here and so what I'm gonna do is I'm gonna go back into Sketchup and I'm gonna extend that wall down and then we'll watch what happens with live sink enable so what I'm gonna do is I'm gonna go back into Sketchup and one thing I usually turn off is the camera synchronization because that really seems to slow everything down but all I want to do is I just want to come in here and I want to take this wall which looks like it's just drawn as a plane right now which is a little bit annoying but that can be what you can get when uh when you're dealing with 3d warehouse models but I'm just gonna drag this wall down until it kind of goes through the ground level right here so that I don't have so that I don't have a giant gap right here and you might consider doing that same thing over here if you want to I'm most of my view is gonna be from this front side so I'm just gonna kind of leave it as is so now if I go back in the lumion what you're gonna notice yeah I probably need to go ahead and extend that wall down so I'm just gonna go in and in this case I'm actually gonna push pull this wall out just cuz it's a little bit easier so one thing I might do is I might take my water and make it all like a single group then I can actually come in here and edit this without my water moving with my wall so I'm just gonna take this and just move it down so that it's down below the ground just like that it doesn't look like it negatively affected anything else so we should be in good shape so now if we go back into lumion you can see how we've got this wall kind of running into this little lake that we have right here and one other thing we might want to think about is we might want to think about coming around with a with a material so like a rock material or something like that just kind of around the perimeter of this I'm just adding more of a rock material in here because you're not gonna have grass down around the outside of your

Thanks Mitch your participation is very much appreciated
- Vanda Womeldorff

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