How to make hinges in sketchup [Updated]



Last updated : Sept 17, 2022
Written by : Wilhemina Unsell
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How to make hinges in sketchup

What are 3D hinges?

3D hinges accommodate heavy doors and allow for easy installations by providing both vertical, horizontal and pressure adjustability.

How do I create a dynamic component in Sketchup?

  1. Select the component you want to make dynamic.
  2. On the Dynamic Components toolbar, click the Component Attributes tool ( ) or select Window > Component Attributes.
  3. Click the Add Attribute plus sign icon to see a list of options.

How do you flip a door in Sketchup?

With the Select tool ( ), select the geometry you want to flip. Context-click your selection and select Flip Along. In the submenu, select an axis.

What kind of tool is hinge?

Hinges are simple mechanical bearing devices that are used to connect two parts and allow them to rotate relative to each other about a fixed axis. Depending on the type employed, the components can move (most commonly) within a limited arc or with 360° freedom.

What can you use instead of a hinge?

You can play with the relative strength of cardboard by using single or double-wall board. Single wall cardboard can be easily folded along with the flutes, and create a hinge. It's not the most effective hinge ever, but often that's all you need!

How strong are 3d printed hinges?

While metal hinges usually don't have too much of a problem holding up heavy objects, like a door, 3D printed plastic hinges could snap under the strain. If you're using the hinge to hold open anything more than a few pounds, consider using a durable material like PETG or ABS.

What is a dynamic component?

What dynamic components are. Dynamic means, that the components location in the application is not defined at buildtime. That means, that it is not used in any angular template. Instead, the component is instantiated and placed in the application at runtime.

What are live components in SketchUp?

Live Components are a new kind of configurable object for SketchUp. If you have SketchUp 2021 and an internet connection you can configure Live Components inside your models. Live Components are available for download from 3D Warehouse. There they can be configured, previewed in 3D and then downloaded.

How do you make a component unique in SketchUp?

  1. Select the component instance that you want to edit.
  2. Context-click the selected instance and choose Make Unique, as shown in the figure.
  3. Open the context for the unique component.
  4. Use the SketchUp drawing tools to make changes to the component.

Does SketchUp have a mirror tool?

The TIG Mirror plug-in for SketchUp is a free extension that allows you to mirror selected objects. To use it, simply define a plane, line, or point by picking 1/2/3 points. This will mirror the selected objects. You can then choose to keep or delete the original objects.

What is the strongest hinge?

Ball Bearing Hinge Ball bearing hinges are considered heavy-duty and durable, making them ideal for entry doors.

How many types of hinges are there?

However, the most common door hinges found on doors and cabinets is butt hinges, which consist of two rectangular leaves with knuckles in the middle, joined by a pin. They are available in four types: plain bearing, ball bearing (see above), spring-loaded, and rising.

Why is hinge called that?

“Hinge is where relationships start” claims the strangely-named dating app. The premise behind Hinge is instead of random strangers, you only match with people who you have mutual Facebook friends with.

Which app is better than hinge?

The best alternative is Alovoa, which is both free and Open Source. Other great apps like Hinge are Bumble, OkCupid, Feeld and Tinder.

What is a butt hinge?

Generally, a butt hinge is used to mount and operate doors on commercial properties and residential homes. A butt hinge is usually comprised of two leaves that match. One is usually attached to a fixed component (such as a door jamb) and the other is attached to a moving component (such as a door).

How does a strap hinge work?

A strap hinge is a type of early-model hinge characterized by a long, slim design. As shown in the photo here, it consists of two pieces of triangular-shaped pieces of metal connected by a rotating axis in the middle. The rotating axis allows the strap hinge to open and close once attached to two objects or surfaces.

How do you bend a hinge pin?

  1. Place a nailset in between the hinge plate and the hinge knuckle and hold.
  2. Slowly pull the door towards the closed position.
  3. Remove the hinge pin.
  4. Using your wrench, slowly bend the knuckles on the door side towards the door handle to close the gap.
  5. Replace the hinge pin.

Why do door hinges pop up?

Over time, the weight of a door can cause screws to pull out of their holes and make the hinges loose. Hinge pins that are not fully inserted into the hinge barrel will work their way up out of the hinge and fall onto the floor, resulting in a broken door hinge.

Can you 3d print moving parts?

One of the many ways that 3D printing shines is in its ability to produce assemblies with moving parts, all in a single build.

Does PLA break easily?

For a start, PLA, which stands for poly-lactic acid, is known to be relatively brittle. The property means that it is inherently brittle to a certain extent, particularly compared to materials like ABS. PLA is also known to degenerate rather rapidly, which explains why it eventually snaps off during printing.


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How to make hinges in sketchup


Comment by Efren Snook

hey guys Theron so I actually mentioned this during one of our live models that I had kind of Enid Burton Lee come up with kind of a neat model of a hinge so I wanted to share with you guys how to do that I mentioned doing on a live model but I guess we forgot I'm not really sure what happened it didn't happen but I wanted to show this because it really is kind of a cool way to create a hinge a lot of good modeling practices in it so I stopped talking about it and do it so follow along it's pretty easy and yeah let me know what you think when we get done all right so I'm going to start with a rectangle I'm just gonna do something like maybe 1 by 12 something like that that's a will be my initial shape from there I'm going to on this inside corner draw a line straight up and then put a circle at the top and I'm not giving exact dimensions on anything because you can kind of play with these dimensions or build to specific dimensions if you need to all right that looks pretty good I'm gonna draw a line from here to here and then I'm going to erase some of the geometry so I'm gonna give this piece this piece and this piece and that is the geometry I want now with that I'm going to select this whole path I'm going to say follow me and click on this surface at the bottom and that's I'm going to get to start with looks pretty good there's a little bit of geometry to be cleaned up because I came in at such a tight corner right here I ended up kind of messing up my geometry on the back but that's okay because we can clean that up pretty easy I'm going to do is I'm gonna draw a line right here and I'm going to draw a line right here that's going to close up the back we do have this extra geometry here which is actually the outside edge of interior geometry if I turn on the x-ray mode you can see this is the geometry hanging out inside we don't actually need that so I'm just going to erase it you race the edges there you go so now we're back to one solid piece all right so my circle ended up breaking so I got these segments not a big deal I'm gonna triple click go to my soften and smooth window and just toggle soft and coplanar off and back on to get that soften like that alright looks good I'm gonna take this portion of my you know what actually it looks short so I'm gonna grab this right here and I'm gonna pull it out another six inches all right that looks better looks like a better hinge I'm gonna triple click and make a group out of that all right so right now the important thing I want to make sure I have right now is a solid group it is still solid right now awesome now what I'm gonna do is outside the group so I'm going to leave the geometry all in the group right there I'm gonna come here where's my lowest point I'm gonna come just below this lowest point and draw a line out and then I'm going to draw a line along the green axes the full length of the hinge I actually need this that was just for reference all right so that all right Laura you're messing with my view all right here we go so now I'm going to take this line right click and I am going to divide it into four pieces all right now on I'm going to go from the end to this first point I'm going to draw a line straight across a draw line this way hold on shift to constrain it to my next point and then back now we do the same thing over here to get two rectangles like that and take each of those rectangles push-pull them up and then get rid of the lines between them now I'm going to triple click on this first extruded rectangle make it a group same thing with a second and now I'm going to turn on my solid tools UI all right so we're going to do is going to take one of these rectangles gonna hit subtract from this hin this piece select the second rectangle again subtract all right you guys see where I'm going with this got half that hinge piece so what I do now is make this the copy make the other hinge before I do that though I'm gonna come in here to this I'm going to real quickly create some some screw holes so pretty simple I'm gonna draw a line down from this piece line down from this piece what I want to do is have three holes one here one here one here so I'll draw a line down from this piece as well and then I'm going to take this line and use divided again to divide it to three pieces and then I'll say okay this is where one screw holes going to go this is where the other screw hole is going to go and the third screw hole is gonna go right here I'll create that screw hole by putting a circle and then I will take that circle move it from the center to here and to here by hitting that modifier key with move all right then get rid of these lines I could have done that with guides it would have been less destructive but you know me I'm just not a guides guy it's it's a it's a hard habit to get into and I'm not very good at it all right now before I just push pull these through to make holes I'm going to countersink just slightly so I'm gonna come in here and say offset this circle and I'll put the same offset on three circles so I'm going to double-click and double-click double-clicking moves at the same amount I'm now I can push pull click here move it to the back edge and I'll just double-click on these two also and then finally to create my countersink I'm just going to select the three circles here oops not that inside face but that come on the edge there we go and now I need to push it in so to make sure I can strain along the red axis I could click here and hit the right arrow key to constrain dread instead I'm just going to use this line right here as a reference click here start dragging it back alright there you go that's my countersink so that's my half a hinge now the cool part is to make the other half the hinge all I have to do is select right here use rotate and hit the modifier key to make a copy make sure I'm go to this middle this is the direct middle of the hinge I'll click right there and I come out here spin that around and like that we have two hinge pieces that perfectly connect together one last thing I might want to do here I might want to come in with a circle I knew that I broke that circle pretty good so I need a centerline but I can put a circle right here pull that up push that end all the way out the other side on this end I'm going to offset it about that much pull that up pull this up and triple click this make that a new group or component it would work as well and there we go with that I have a perfect hinge what I could do here is I could take one of these and rotate it when I rotate it what I want to do is I'd actually want to move from the center of the circle so go like this and see look at that because I dropped it down enough there's there's no interference I'm not hitting myself they're hitting well the hinge is not hitting itself I'm not hitting myself at all but I can see how that rotate works so that is a pretty good hinge you could use the same method to make any number of pieces here I used for you could do 6 if you did an odd number like 5 you'd have to create the two halves the hinge is separate because one would have two littl


Thanks for your comment Efren Snook, have a nice day.
- Wilhemina Unsell, Staff Member


Comment by Blair

camera standard leaves from circle 60s and 30-60 sides or eighteen forty millimeters zooming or written circle 25 millimeters and select all move and point origin line tool end point two hundred and eighty millimeters and little light all end point twenty millimeters up boxes and let axis please protractor Center let axis 24 degrees line tool endpoint the 5 millimeters on its dark endpoint endpoint and tangent athletics is and select tool offset and point and 10 millimeters it is and click select all edit make book edit copy edit paste it lace flip along oops read move the dots is 300 millimeters explode select and push pull 125 and point and point select all make rope edit copy edit paste in place and select and move clean axis 425 minutes explode explode line to close and it is select push-pull nets and some cleaning okay and section plane here and give in and geometry there's some carpets lines I use plugins cleanup area stretches and section panel attention throw and those solid inspector ok and select explode select push-pull tool endpoint and select push-pull tool and point select and push-pull tool and point a base line select push-pull 130 and select tablespaces it is select push/pull 130 millimeters and select and give us faces section blank tool select on delay section plane off and tools solid inspector Bloggs okay line tool need point midpoint midpoint midpoint midpoint each point meet point circle it 150 millimeters and 50 millimeters and meet 150 millimeters and race and select push-pull tool oh let's push pull tool on it and put total onit's look okay select all move blue boxes hundred millimetres circle or 18 20 millimeters radios push-pull 560 millimeters circle 10 millimeters select and push-pull 150 millimeters set all I group click along group screen explode circle written radius 10 millimeters and select and post-poll 150 minutes


Thanks Blair your participation is very much appreciated
- Wilhemina Unsell


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