3d pistol model low poly [No Fluff]


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Last updated : Sept 15, 2022
Written by : Arron Nesselrodt
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3d pistol model low poly









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3d pistol model low poly


Comment by Milford Canonica

hello everyone and welcome back to my channel today as you have suggested from the comments we will be making a low polygon so let me just uh clear up my workspace here so let me select the camera and the light and press h to hide them here we have our reference image of the gun pistol that we will be making so you can start off by pressing shift a and inserting a cube here we go now you can go to now you can press z go into wireframe mode here we have our cube as you can see this gun is beveled a bit so we can start with this front part what you can do is try to get it as close as possible and then you can press g to move around and y to select the axis x that or whatever you want so let me select y let me make it all the way up front here and then i can duplicate this one move it down and then i can scale it down as well s and z just like so i can move these vertices to the back just like that and from here we will be trying to make that shape so add some new cuts and now you can move it down this is g and y select the vertices and g and y g and y and just try to get it as close as possible to the reference image just like that and from here you can add another loop cut you can now you see the loop cut is not straight what you can do is select s s s x and zero or s y and zero there we go now you can press double g to move it around uh let's put it here and then s y and zero there we go and now you can select these two vertices and then move that move it down just like that let's move this one down move this one a bit here just like so and then press e to extrude them and then g to move them and you can select the vertices it's like so e to extrude g to move you can move this word to see here then e to extrude and g to move there we go now you can add another loop cut uh just like that then you can select these vertices and move it just like so then you can press e to extrude then g to move it all right so here we have our basic uh a pretty basic shape our gun although it's just uh it's very blocky right now so let's move on and make the other stuff for this one in order to make that what you can do is add a loop cut press double g then add another loop cut there we go and now you can press e to extrude and then you can move it using g and y or first of all you see now it's like that you want it to stand out so press i then s and x just like so there you get the width of it there you go and go into wireframe mode press e and then g and y and then g and y again there you select the vertices press e and smy there we go and press e again s7 0 and then press e again then s and y there we go then e again now add a look at here then move this over to c it's like that now you can extrude these ones g and z then extrude it and then extrude it one more time just like that and then move this to see like so then extrude it once more there and extrude it once more there we go then you can move this vertice all the way up there we have our basic shape and then let's add a loop cut here i'll lower it down just like that and then you can i to insert and then s and x just move it around and then e to extrude we're going next there you go and then go to line select now then move this one down a bit all right there we have our basic shape of the gun there we go now what you can do is the shade smooth and auto smooth you can also enable matcap if you want so go to matcap select i usually go for the black one there you go there we have our matcap and then from here you can go ahead and bevel these edges all you can do is select this edge press x and then dissolve it just there we go and you can select this edge just like that that bridge then you can bevel it one segment just like so you can do the same for this one as well here we go you can bubble all of this just like that looks nice and if you want then you can build this a tiny bit as well just a tiny bit not a lot and both sides just select selecting these edges and then just dragging this circular yellow circle thing there we go just a slight belly there we have a slight bevel and now instead of me making all of those details as some of you might be beginners i will just be making a simple gun for now in the next video we can make a slightly higher detail gun but for now this is a very low poly as low poly as it gets so you can press i press s and x just like that now you have a middle part now you can add a loop cut and then move it down then i add another loop there we go you can do this to the front as well now you can extrude these and what you can do now is select these all edges and then move it along just like so and then move this one a bit back just like that then you can also double these edges so just select them so just hit bow just like so a tiny bit and now in this middle part you can add another connect extruded you can go to line select mode move this one back a bit just like that let's add those cuts over there so what you can do is uh easy solution you can select get a cube scale it towards the y axis scale it towards the x-axis scale it down and then you can then there we go you can add it just like how deep you want your hole just like so and from here what you can do is add a modifier and add a array modifier then move the factor to 1.2 1.3 and then you can make the counts that you want there we go after you got that you can add modifier on the on the base mesh here and you can select object the cubes there we go now if you delete them you see you have this holes there you achieve that it's so easy and now you can make that trigger just import a cube a simple cube you scale it down you move it towards the place you want it to be and go always go to your axis right now i'm in the x-axis just like that and you can scale it down all right now you can go to wireframe and vertex select mode you can just change how you want it to look let me extrude there we go let me extrude once again g to move the vertices e to extrude g to move them and e to extrude and g to move them there we have our simple trigger now you can press snx and then you can move it towards the middle just like so and all right let's also yeah let's make a hole here so extrude or you can just add a bit of loop cuts just like so then you can select the you can select these then you can go into mesh transform to sphere now you can move your mouse button just like so and then and press x this all values just like that then press e to extrude there we go there you have a simple low polygon ladies and gentlemen now you can go ahead and color it if you want so let's color this part let's color it similar to the picture let's color this one black or similar to the picture and this one black as well just like so and then oh we forgot to stop let's make the stop so you get a cube sg press s then press s and said to scale it down scale it up a bit and then scale it down a bit just like so you go into wireframe mode then you can press e and s and then you can press e to extrude it's like so let's rotate it press e again then press g g here there we go there we have our little stock now you can scale this down snx to scale


Thanks for your comment Milford Canonica, have a nice day.
- Arron Nesselrodt, Staff Member


Comment by Lucas

Thanks for this interesting article


Thanks Lucas your participation is very much appreciated
- Arron Nesselrodt


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3d pistol model low poly

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