A talented 3D artist with a passion for more efficient render
times, Elliott is one of our consultants for Maya, 3ds Max, CINEMA
4D and Lightwave. Primarily, his work is based around high-power
PCs, GPUs and render farms. He's a bit mental (ray) about V-Ray but
if you saw his demos on how it can improve the efficiency of your
3D pipeline, you'd know why.